Some of that is, of course, preserved for the sake of mystery. You eventually get a pretty clear picture of who kills who but I think the game would have more emotional impact if those links were better established early on. With two halves of the game each taking place twenty years apart, it can be tricky to piece together the cause and effect that drives the relationships here. The one really weak part in the story is that the sequence of events isn't very clear. The ideologies come about through the actions and situations rather than through deliberate declaration. This approach really serves the game well you get the sense of why the characters are fighting without any awkward explanations. Here the motivations are almost always comprehensible despite the fact that they're never really stated outright. Too often the shifts in character merely muddy the events and motivations that are required to build interest for the player. I normally hate it when games force the player back and forth between multiple viewpoints. You'll get to experience two idealistic royal princesses, a pair of grizzled Tribals, and a cold, mysterious assassin of uncertain allegiance. Though I won't spoil any of the plot points here, I will say that the story has you playing as several different characters on different sides of the conflict. Players will already be familiar with the Blood Eagles and Phoenix when they appear here and will come to appreciate the ideology and aesthetic of the Imperial faction as well. The game takes place hundreds of years before the original Tribes when the Tribal War was first heating up. Given that the setting and mechanics were already firmly in place, Irrational was the perfect choice to craft a compelling plot for a single player version. But that's only until you consider that Vivendi wanted a really good single player experience out of this newest game. Thankfully, Vivendi decided to place their hopes for the future of the Tribes universe in the reliable hands of the folks at Irrational Games.Īs the developers of Freedom Force and System Shock 2, it may seem that the choice was somewhat, well, irrational. ![]() ![]() (To stave off hundreds of irate emails from longtime fans, we are aware that some trace the series goes all the way back to the Stellar 7 games but, for us, Tribes starts with Earthsiege.) With the unfortunate dissolution of Dynamix three years ago, gamers were understandably worried about the future of the franchise. ![]() The Tribes series has had legions of fans since the first Earthsiege title was released over ten years ago.
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